AI Insights · Timothy · April 2022
Top 5 Space Games Performance on Unified Platform in Central America - Q1 2022
In Q1 2022, top space games in Central America showed varied performance in weekly downloads, revenue, and active users. Detailed insights are available from Sensor Tower.
In the first quarter of 2022, the top 5 space games on a unified platform in Central America exhibited diverse trends in weekly downloads, revenue, and active users. Below is a closer look at the performance of these games, with data sourced from Sensor Tower.
Find the Alien: Fun Adventure saw a decline in weekly downloads from around 171K in early January to approximately 77K by early March. However, there was a noticeable surge towards the end of the quarter, with downloads peaking at nearly 135K in the last week of March. Active user trends mirrored this pattern, starting at about 249K in January, dipping to around 173K in early March, and then rising sharply to over 255K by the end of the quarter.
Solar Smash experienced fluctuations in weekly downloads, starting the quarter strong with around 79K in the first week of January, dropping to about 28K in early March, and then stabilizing at around 59K by the end of March. Active user numbers followed a similar trend, beginning at approximately 384K, declining to around 246K in early March, and recovering to nearly 325K by the end of the quarter. Revenue for Solar Smash was relatively low but steady, with minor peaks and troughs, reaching up to $41 in late December and dropping to $5 in early March.
Galaxy Attack: Space Shooter showed an interesting trend in weekly downloads, starting at approximately 30K in late December, peaking at around 58K in early January, and then gradually declining to about 24K by the end of March. Active users also saw a peak in early January at around 209K, with a slow decline to approximately 149K by the end of the quarter. Revenue fluctuated throughout the quarter, peaking at around $2.1K in late December and experiencing minor ups and downs, settling at approximately $1.8K by the end of March.
Galaxy Attack: Alien Shooter maintained a steady weekly download rate, hovering around 30K to 38K throughout the quarter. Active users were also consistent, starting at around 186K in late December and remaining stable around the 186K mark by the end of March. Revenue showed minor fluctuations, reaching up to $2.6K in late December and settling around $1.5K by the end of March.
Galaxiga - Classic 80s Arcade had a relatively stable download rate, starting at around 31K in late December and ending at approximately 22K by the end of March. Active users followed a similar pattern, starting at around 60K and ending at approximately 54K. Revenue remained low but steady, with minor peaks, reaching up to $906 in late January and around $622 by the end of March.
For more detailed insights and data, visit Sensor Tower.